![]() Made the namebox/textbox permanantly transparent (stops it bugging out on Android) Renamed the 'Preferences' menu to 'Options' Reduced that character limit for names from 16 to 11 (stops the new character page breaking with long names) those people are not worried about the environment, they want more money and more powerĪdded an icon for the game (shows on taskbar)Īdded About/Help/History menus to the Options menu (About also lists the games on Emily's wall)Īdded a new 'Characters' page to the main menu where you can view/rename/reage characters -(Some ages cannot be altered directly, you will need to alter Lauren's age to change them) what a joke!!! But lets also push to close the best and safest energy generating method, the nuclear, hum. Remember when they said that if we do nothing and keep increasing the usage of oil fuels the temperature will rise by incredible 2 degrees fahrenheit in the next 30 years?! What a joke!! Lets stop use of oil fuels, close farms (your farm in your country but not my farm), stop people from buying home stoves (law passed this month), etc, all those dumb laws that will increase poverty and people suffering so that in the next 50 years temprature dont rise by 3 degrees fahrenheit (as they themselves say). You can read more about the use statement on the official Ren’Py documentation here.Click to expand.Yeah, remember back in the decades of 19 when they said that global warming would raise the ocean waters up to 30 meters?! Then the value of coastal land decreased by a lot and banks and rich people bought a bunch of those lands for cheap?! and then most of the ice caps melted and the waters raised by, what?, 30 cm? Doing this not only keeps things organized, but allows you to use the screen in multiple places, like you can do here by combining the NVL and Basic fixes if you’re doing a NVL/ADV hybrid. It’s classified as a “control statement”, meaning that it’s a type of statement that controls screen elements, among other things.Įssentially, use is very useful for when you need to add another screen to an existing screen, like a menu (as we’ve seen here). The use statement is a part of Ren’Py’s screen language. Then, follow the rest of the steps for the basic fix. # config.narrator_menu is set to True, as it is above. # Displays dialogue in either a vpgrid or the vbox. It should now look something like this: screen nvl(dialogue, items=None): Navigate to the NVL screen area, and append use quick_menu to the screen called nvl(dialogue, items=None), not the screen called nvl_dialogue(dialogue). Tweaking for the NVL box is essentially the same-we just have to pay attention to where the use quick_menu bit goes. Tada! The quick menu now disappears with the Say window! NVL Fix Now, launch your game and test the window hide/show commands. # the player has not explicitly hidden the interface.Ĭonfig.overlay_screens.append("quick_menu") # This code ensures that the quick_menu screen is displayed in-game, whenever Textbutton _("Prefs") action ShowMenu('preferences') Textbutton _("Q.Load") action QuickLoad() Textbutton _("Q.Save") action QuickSave() Textbutton _("Save") action ShowMenu('save') Textbutton _("Auto") action Preference("auto-forward", "toggle") Textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True) Textbutton _("History") action ShowMenu('history') # Ensure this appears on top of other screens. ![]() After doing so, it should look something like this. ![]() What you’re going to want to do is take the screen out of that if statement block, since you don’t really need it anymore. # If there's a side image, display it above the text. Your Say screen should now look a little something like this. ![]() At the very end of this screen, add use quick_menu. Make sure your project is not launched as well.įirst, navigate to your Say screen. Basic Fixįor all of these tweaks, we’re going to be working exclusively in the screens.rpy file, so open that up. But, oh no! When it hides, the quick menu is still there! You want everything gone when you hide that window. You want to hide the dialogue window for something. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |